![]() ![]() ![]() Also idk how the hell your processors are only around 40c that's insane lol. My VRAM has showed 10.8mb consistently throughout the patches for some reason, I am using 3VGA precision bar and xbox game bar though idk if they are somehow less accurate or what. Even the same area in a different spot will have a massive difference. Thou this is NOT the update / patch that many have been hoping for sadly Was this done in the same exact area? For me different areas have vastly different performance. While not huge it is still a significant change and maybe enought to get a few more people back in game. It puts you in command of a liquid force and your mission is to obliterate the other liquid team. VRAM useage has gone down and FPS has gone up :D Liquid War is a rather unique cross-platform strategy game. I kept a graph of system performance from before todays 1.38GB update and compared to after. Originally posted by XGSDonkyBoY:YES IT DOES Bad drivers I think as I have the card under liquid cooling and have had it run at 3.2Ghz without ever a fault. In this case, simply switch to windowed mode, resize the window with the mouse (the resolution button will show you the current resolution) and just choose a resolution near 800å00. I then underclocked my GPU and haven't had a crash since, played for about 4 hours without a since hitch. For instance your maximum resolution is 1600x1200, Liquid War 6 picks a default mode of 1280x960 for you but for some reason you want to play in 800å00, fullscreen. I tried turning off all overlays, running the game at a capped 60, windowed, fullscreen etc nothing worked. In terms of crashing I was getting it all of the time once I hit Jedha. > You mentioned earlier a single file called episode.xml. It could also overrule the values in > rules.xml, most importantly the team settings. xml file to define how the level will behave in single player > campaign might be a good idea. Disabled full screen optimisation on the exe. TIP: You can click Knock to Join if you dont know the password. Hi, > 2 Christian Mauduit : > An.![]() Run Process Lasso to force disabling of hyper threading and high pri the game. NVIDIA Profile inspector to force rBAR to Battlefield V. Micro stutters do still occasionally occur when entering a new area but it's in frequent and doesn't ruin the experience, more of a would be nice if its gone rather than the I can't play this stuttering mess it has been. Liquid War 6 is a GNU package distributed as free software and part of the GNU project. Thomas Colcombet developed the core concept and the original shortest path algorithm, the software was programmed by Christian Mauduit. So I can't say for sure if the combination of all of the below has helped this or it was just the patch however I'm now running 5120 x 1440 at over 100fps+ on Epic preset on a 12700k and 4090. Liquid War is an open-source multi-player action game based on particle flow mechanic. ![]()
0 Comments
Leave a Reply. |